1/ 5 things you learned about the Sandbox folder structure
- The folder structure of CryEngine is similar to Crysis
- Bin32 and Bin64 are the files where the project is exhibited
- In the Game folder, the app files (back files) are very important due to its ability creating effects to the project: music, game, and materials, etc.
- It is recommended to copy the "System.cfg" file and make new custom comments to the new file renamed as "User.cfg"
- Checking the "SettingManager.exe" at least once before starting the project. It helps to make sure that the stability when exporting scenes
- Make sure the Pluggins is installed
2/10 tips and tricks related to the Sandbox User Interface.
- To change the viewpoirts:
- right click on the "Perspective" (top left)
- Hit "Display" on the Toolbar
- +Press F3
- Ctrl- G for turn into game (gamer perspective) / Press "AI Physic" button to turn into game (editor perspective)
- Enter the coordinates of the place after clicking the "Go to Position" to transport to the wanted place
- To make commends, double click at the input Bar of the "Console" or click "...". The list of commends allows editor to make changes.
- The selection tools on the right.
-Ctrl-I to export to engine.
- Press P for terrain collision
- Set Layout for organizing the layout for neatly
- Enable Skin option are chosen for filming
- Click n drag object to the scene to put the object in.
-Ctrl-1 (snap through terrain)
-Ctrl-2 (snap through terrain and object)
- Grid snap option move object in a distance
-Ruler tool helps to measure the length
-Ctrl-T for shortcut
-M for material editor
3/ 5 ways you might customize your Sandbox editor setup
- tools -> customize keyboard -> create personal toolbar
- Right click- Customize -> create Hotkey
- Tools -> Preference -> make changes to the list (turn on/off options)
- Tools -> Configure using commands
-Tools -> uses commands
4/ 3 different ways of moving around your level.
-keyboard w:forward, s:backward, f,:left, d: right
- mouse: look around, pan around
(middlemouse button n th right mouse button: move forward, backward)
- Shift button to move faster
-Alt+middle mouse: rotate around
- Go to position button
- Ctrl+s+1: save position, Shift: fly back to the saved position
5/ 5 shortcuts or buttons, and what each of their function
-Ctrl-T to select. list of objects in the scene
-H: hide
-F: freeze
- DB button: Database view. Entity library.
-Shift+space: axis
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